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In EXIT: The Lab, as subjects of a medical study, the players arrived at a laboratory, but despite being on time at the location, no one seems to be there – and they realize something is not right.
Steam started to escape from one of the test tubes, and they all became dizzy to the point of fainting.
When they wake up, they discover that the door is locked, and no other way out seems possible.
Only a notebook and an enigmatic rotating code dial seem to offer clues to escape the lab…
12 years old and above
1 to 4 players
1 to 2 hours
English
THA692742